![]() ![]() The next project based on the Slenderman mythos, is Slender: The Arrival developed by Blue Isle Studios, distributed by Parsec Productions, it has arrived. The ending of the game varies depending on which version is being played, but in no version is the player able to defeat Slender Man. If the player loses all sanity, the game ends with the view being replaced with a static-covered close up of Slender Man. Sanity loss is represented by static and distortion appearing on the screen. The player loses health (referred to as "sanity" in the original design) any time they can see Slender Man, or whenever Slender Man is too close to the player. The game also varies the background sound effects each time an odd-numbered page is collected. After 6 pages, he can teleport into the player's view. Each time a page is collected, or a particular amount of time elapses, the interval between Slender Man's teleports reduces and the maximum range decreases. If Slender Man obtains an unbroken line of sight to the player, he instead starts to move a distance towards the player each interval or half-interval, until he catches the player or can no longer see them. Once he has appeared, Slender Man teleports at regular intervals between randomly selected locations, within a maximum range of the player, that are outside of the player's view. The game's enemy, Slender Man, does not usually appear until the player collects their first page, although it is highly possible. The player cannot interact with the environment in any other way apart from the movement controls, the only controls available are to turn the flashlight on and off, pick up a page, and run. The objective of the game is for the player to find eight notes ("pages") which are attached to various landmarks around the environment. Dirt paths are present, but the player is able to travel in any direction and is only bound by fences which enclose the area. There are 10 different landmarks scattered throughout the woods including vehicles, a building, a giant tree, rocks, brick walls, a stone pillar, a tunnel, cut down trees, and fuel tanks. The player is able to jog for a short period before running out of breath. The player is equipped with a flashlight that has a battery which must be conserved. And any encounter with the killer could end in death.Ĭould you collect all the notes in the forest at night? Then do it in total fog and pitch black.Slender: The Eight Pages begins with the player in a forest at night. Her phone flashlight barely lights the way. How can a fragile girl stand up to a dangerous monster? Her stamina is not enough for a long run. And don't look at him for long! Otherwise the last light will go out and you will be at its mercy. It's impossible to hide or run away from him. Soon you will realize that the Slender is not the only danger.Ī faceless creature will never leave you alone. One wrong turn and you are unlikely to find your way out of the thicket. The dark night forest holds many dangers. Slender: The Eight Pages REMAKE is a frightening first-person horror reimagining of the original 2012 game. Will Kate be able to find the truth and how shocking will she find it? But a sinister silhouette of a faceless killer is already visible among the trees. Kate goes to Oakside Park at night to find the eight lost pages of her suicidal mother. The chilling Slender: The Eight Pages returns on the Unreal Engine 4. “With the help of reviews and communication with the players, we will adjust the current developments and add the most desired content.” How are you planning on involving the Community in your development process? “We are going to gradually increase the price, adding new content and features.” Will the game be priced differently during and after Early Access? “At the moment, the game contains a forest map with three modes, the character Kate and the enemy Slender” What is the current state of the Early Access version? “We plan to have at least 5 locations with unique modes, 3 character with their own gameplay and additional enemies.” How is the full version planned to differ from the Early Access version? “The game will not be in early access for more than a year.” We plan to keep in touch with the community to create an interesting game.”Īpproximately how long will this game be in Early Access? “Early Access on Steam can help us expand our player community and provide more fun for our players with more content. ![]()
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